As We Have Watched: what now arises from a reconsideration of the concept of interactive digital narrative.
We live in a post-Bandersnatch age for interactive digital narrative, by which I mean, its release is a watershed moment.
We live in a post-Bandersnatch age for interactive digital narrative, by which I mean, its release is a watershed moment.
Aimed at students, the video looks at the marketing funnel can help grow your network on Linkedin.
The challenge is clear – how do we get our students reading especially given that if we want students to write well then surely they first need to read well.
There appears to be a synergy between design thinking and project-based learning in media practice education that needs to be explored.
The use of blogging as a pedagogic tool in Higher Education is widely explored in the learning and teaching literature but more rarely adopted.
Most people will be familiar with the Tarot and one of the key characters in the cards of the Major Arcana, that of The Fool. which Inna Semetsky describes the archetypical model for experiential learning.
I am interested to find out more about how other people use projects on their courses. I also want to find out if people are doing ‘projects’, or if you are doing ‘project-based learning’?
The Creativity and Risk symposium convened by MeCSSA Practice Network had lots of great contrasting presentations around the subject of creativity and risk from both industry and academia.
Placing creativity, innovation and critical thinking at its heart, Design Thinking offers a way into the experience of project working for media practice.
The aim of this post is to document the process of drafting an abstract for a conference paper.