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Research for Creative Media: Practice & Pedagogy
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From Immersive Venues to Experiential Infrastructure: what M511 in Hangzhou gets right – and what it still needs

Reflections on exploring immersive venues and what this model offers universities, industry, and touring XR work.

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Direct-to-Online Commissioning: BBC Three, Channel 4.0, and the Rise of the Micro-Series

How commissioning for online audiences is changing, and what China’s micro-series boom reveals about the future of digital-first content.

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From Research to Publish in a Day — Co-Writing with ChatGPT and Skipping the Academic Gatekeepers

How I co-wrote an academic article, self-published it in a day, assigned a DOI, and bypassed traditional academic publishing gatekeepers.

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How Academic Publishing Became a Billion-Pound Swindle

How academic publishing became a billion-pound industry, questioning access to knowledge, and the impact on researchers and universities.

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Generative AI and the Creative Industries: A Call for Sector-Specific Action in Higher Education

A response to Michael Webb’s Jisc keynote arguing for a sector-specific AI strategy, focused on practice, agency, and curriculum change.

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Rethinking Trust and Collaboration in Academic Development

A reflective response on trust, intrapreneurship and academic development, questioning whose voices are heard and how learning is positioned.

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Making Creative Practice Research Visible: From Legitimacy to Infrastructure

Why REF recognition isn’t enough, and how creative practice research needs better infrastructure to be visible, discoverable, and usable.

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Universities as Cultural Infrastructure: Knowledge Exchange and the Solent Film Office

Reflections on making the Solent and South Hampshire Film Office happen, and the often invisible work behind civic and creative development.

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AI and UK Screen Production: We Need to Talk About What’s Happening Now, Not in Ten Years

AI is transforming UK screen production workflows, roles, and skills. Discover what Higher Education must do now to prepare graduates for an AI-driven industry.

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The City as Escape Room: Place, Participation, Meaning, and Affect

The City as Escape Room transfers a simple metaphor and reveals a complex layering of place, participation, and affect in meaning-making.

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